Michael Denhart Game Designer & Lighting Artist
Welcome to my Portfolio!
With a passion for creating worlds, I have focused my interests in designing unique gameplay experiences and levels.
ARPG Mechanics Design
I wanted to blend the amazing experience of MMO world events and the cooperative gameplay of modern ARPGs.
Plague
Originally described as a point and click adventure Plague is a collaborative project that began at the Academy of Art University.
Norman Rockwell Museum
I had the honor of leading the design and modelling team to develop an interactive toolset for curators of Norman Rockwell Museum.